Popping Freshies: Getting the most out of new KeyForge decks
It is a lot of fun ripping through a display box of new KeyForge decks. The high and lows of looking over a decklist, possibly in search of a chase...
It is a lot of fun ripping through a display box of new KeyForge decks. The high and lows of looking over a decklist, possibly in search of a chase...
Karen of The Final Swindle contacted me about a new leaderboard-type way to play KeyForge she came up with called Chain Gang. The premise is that the first player (called...
Inspired by a recent Nordic Keyforge League podcast about low-key combos, I decided to write an article discussing some lesser-known combos. High-profile combos like Martian Generosity and Key Abduction, Tribute...
This is the second in a series of articles looking at some of the major artifacts in the game of Keyforge. These articles will highlight why the artifact is important,...
I got the idea for this article from a conversation with Tutenkharnage and Ketzer on the Sanctumonius Discord, so I wanted to drop them a quick thank you for the...
This is an article that I have been meaning to write for a while, but never quite got around to. Given that the Vault Tour I am discussing is...
This past weekend, Karen from The Final Swindle debuted her new Keyforge format, Ouroboros. It’s a variation on Aurore’s Oubliette format. In Ouroboros, every player submits two decks to the...
In Episode 75 of the Help from Future Self podcast, Alex and Blake identify a very common problem for Keyforge players: having too many decks. What should you do with...
I don’t like chains. Chains are a terrible balancing mechanic in my opinion, and I don’t want to use them. I have tested Adaptive with Æmber gains instead of Chains,...
Is KeyForge meta stale? No. Far from it. However, we do tend to see the same houses and same house combinations at top-level play. Did you know that there are...